Robot arena 2 design destroy free download




















It is the sequel to Robot Arena , in the Robot Arena videogame series. Compared to its predecessor, it has many new features, such as the Havok physics engine and fully 3-D environments. The player has the ability to completely design their own robot, including chassis design, weapon placement, mechanics and paint.

Weapons are nearly completely customizable, including weapons that mount on various attachments, such as poles, disks, and tribars.

Although not well received from a marketing standpoint, this game has a dedicated fanbase and a community. As of , that is still active today. Robot Arena 2: Design and Destroy is an Action game. The player controls a radio-controlled robot which battles it out with other robots in order to win. Ways to win a battle include destroying the opponent's control board, immobilizing the opponent such as flipping them over , having the most points at the end or in some cases eliminating them by pushing them into pits.

Different types of arenas are available to play, either being a standard map, a tabletop map, or a 'king of the hill' map. Different game types are available in single player, where either the player can play against 1 opponent, 3 others in a Battle Royale, or a 2v2 team-based match. The main game mode is League mode where the player competes against fifteen other teams in nine events. The winner is the team with the most points at the end of the season. The primary game mode is League mode where the player goes up against fifteen different groups in nine occasions.

The victor is the group with the most focuses toward the finish of the period. Multiplayer is additionally accessible, where up to four players can set their plans in opposition to their rivals. Online play was additionally upheld which was encouraged by GameSpy. There is likewise a show mode, where you can put any of your bots against any PC bot in the game in a match, with settings controlling time limit, match type and field, and if the dangers are dynamic.

Robot Arena 2 Download Minimum Requirements. For the second and final tournament Lu-Tze made a new arena that Jimxorb designed, it had corner grinders and low walls, to allow pushers and flippers a chance of success against spinners and axe robots.

The well-built arena is still the favourite arena of many players even to this day, it also had an image of Be0t's winning robot printed on the floor of the arena Part of the prize in the original official tournament.

RA2T 2 was won by Be0t again, this time with Death Port 3 who was solely made and designed by Jimxorb this time to fit Be0t's driving style, although the robot was well built and very powerful it was now a common design. No more tournaments after the second one were ever held. AceUplink was the home of arguably some of the most successful tournaments in terms of registration numbers. Because of their links with the official Robot Arena 2 website, AceUplink had their foot in the door early on in the life of the game.

The first three tournaments were held to a single weight class, but Tournament Four included tournaments for three weight classes, including the custom 'Antweight' class created by member 'MiniDJBeirne'. The fifth tournament which was redubbed 'The Onslaught', the first tournament to use a custom arena; a feature later copied in the community.

A second Onslaught tournament was organized, but did not last long as interest in the game started fading. The meticulous organization of AceUplink's rules and brackets would later end up being a centerpiece of future tournaments from many other websites.

Site staffer 'Omega' later contributed rankings based on the results of all completed tournaments. At the time of AceUplink's closing, Omega was 1 ranked with 43 wins and 17 losses. One such arena that was being developed was similar to many FIRST Robotics events where robots would pick up coloured balls and put them into baskets.

In theory, successfully putting a ball in a basket would grant you points in the game and the ball s would respawn. The DSL Mod included several strange arenas in its upgrade. One such arena was built on the AceUplink ball idea; a soccer arena.

The idea of the arena was similar. Robots would try and push a single soccer ball into either the Red or Blue goal to score points. Points for damage were disabled in this arena, and attacking your opponents was discouraged, and subject to disqualification. The soccer ball would respawn in the middle of the arena after a goal was scored. Entrants for the first and only soccer tournament were required to follow a strict 'No Weapons' policy and instead used various sheet metal plates to design their own kickers or punters for their robots.

This is accomplished by giving AI code to every robot that is entered and running the fights on the 'official' computer. Fights are then taped and displayed online for the contenders to see how their autonomous creations did in combat. With a lack of online human players, there has not been a single online tournament for a reasonable amount of time. BBEANS is renowned as the most prestigious tournament, with 5 editions completed, and a sixth currently underway.

Fortunately, he left instructions. Apocalypse released their AI packs, and before long several more sprung up. AI'ing itself is very simple, thanks to some helpful tutorials [4] [5] [6] , and many members are able to do it. After a short time on the forums, veteran coder Starcore produced his offering to the community: an AI pack. Unlike previous ones, it was not 'realistic', featuring complex spinner designs that he would become famous for.

Expanding into 6 bot teams and more complicated tehniques, he would go on to release 2 more versions of the pack, each becoming more deadly. The alpha V4 is regarded as one of the toughest AI modifications to date. Other members released AI packs, Pysclone and Infiniteinertia creating the hardest ones. He set about creating the 'Starcore of DSL', removing the replicas and adding new bots, as well as personal teams. He also accepted teams from fellow builders. There are some truly deadly robots available to fight in this pack.

DarkRat was the premier replica bot creator and parts creator, Lu-Tze the innovative parts and arena maker, and Starcore the to AIer of the community having just released the Starcore V2 pack.

As a swan song Starcore brought the three of them together to do a final release. To wrap an ultimate pack around DarkRat's replicas of Real Life robots. Most of DarkRat's bots at the time were only picture bots. The team innovated left and right and worked with the rivaling forums bringing them together to work on more realistic parts and standards for the DSL pack.

It was released to critical acclaim, but Lu-Tze sadly died of a brain tumor on October 3, The brothers added antweight parts, new replicas, new arenas and completely revamped the original Stock AI, creating a new base DSL Stock, with 6 bot teams. They added an antweight team, a team that looked back on Robot Arena 1, and other helpful and innovative new parts.

Vincent created a brand new, spectacular UI.



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